
Digital Competitions and Youth Development
In recent years, as the excessive use of online games and social networking services (SNS) has become a serious social issue, educational instituti...
General Corporate
MONOLITH LAW OFFICE+81-3-6262-3248Weekdays 10:00-18:00 JST

In recent years, as the excessive use of online games and social networking services (SNS) has become a serious social issue, educational instituti...
General Corporate

The movement to include e-sports as an Olympic event is gaining global momentum. This trend indicates that digital games are establishing themselve...
General Corporate

Legal Challenges Facing the Japanese eSports IndustryIn Japan, once known as a gaming powerhouse, the development of eSports faces several legal ch...
General Corporate

In recent years, the protection of minors in transactions within online games has become increasingly important in the digital environment. Partic...
General Corporate

Basic ApproachUnfair manipulation that undermines the fairness of competition disrupts the healthy operation of games and significantly diminishes ...
General Corporate

IntroductionIn recent years, the rapid development of the eSports industry has heightened the importance of implementing sanctions to maintain the ...
General Corporate

With the rapid development of the eSports industry in recent years, the legal responsibilities among stakeholders such as players, management organ...
General Corporate

Legal Interpretation of Portrait Rights and Publicity RightsProfessional athletes are granted portrait rights, which restrict unauthorized photogra...
General Corporate

The Rise of Game Bars and Legal RisksIn recent years, there has been a growing trend of establishments known as "game bars," where patrons can enjo...
General Corporate

Esports is a relatively new form of competition and is not yet widely recognized as a sport by everyone. In this article, we will explore the chall...
General Corporate

Practical Rights Management in eSports GamesWith the rapid growth of the eSports market, many game development companies are considering new entrie...
General Corporate

Rights Management of Real-Life Individuals in Digital Game ContentPractical Approaches to Rights ManagementWhen development companies incorporate t...
General Corporate

In recent years, with the rapid development of the eSports industry, discussions regarding the legal status of players have intensified. eSports or...
General Corporate

Development Status as a Competitive SportThe global eSports player base is estimated to exceed 100 million, which is comparable in scale to soccer ...
General Corporate